Basketball 3-Out, 2-In Motion Offense

By Dr. James Gels, From the Coach’s Clipboard Basketball Playbook
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This 3-out, 2-in motion offense was important in our success over recent years, which included several trips to the state tournament (boys and girls). Coach Keith Haske called it our "Rayder" offense (after our school mascot name).

Use this offense if you have two good, solid post players. We will tweak this basic offense from season to season with special plays for our better scorers. If we have a strong shooting guard O2, we will use some of the 2-series plays. With a good point guard, we'll pick a play from the 1-series. If the play falls apart, we just resume this basic motion offense. See "Motion Offense" for basic motion principles.

3-out, 2-in motion offense set

Perimeter play

Perimeter players should catch the ball in triple-threat position, and then (1) look to shoot, (2) look into the post, and (3) look to jab-step or shot-fake and dribble-penetrate. This is very important, as too often, especially early in the season, players will catch the pass and start dribbling. After receiving the pass, read the defender. If the defender is sagging off, hit the outside shot. If the defender is up tight, attack with a dribble move. If the defender is flying out at you, shot-fake and dribble around for a mid-range jump-shot (or a take to the hoop).

On dribble-penetration, make the correct decision. Sometimes our guards will make a nice move around the defender, but then take it all the way up the middle of the paint to the hoop, where he/she is met by a tall defender (or two) and either gets the shot blocked or turns it over in traffic. Instead (especially vs a 2-3 zone), dribble-penetrate and pull-up with a jump-stop just inside the lane, low arc area and take the short jump shot in the lane - a high-percentage shot with our rebounders in place down low. Or if you are good at it, shoot a floater in the paint. Guards must learn when to go to the hoop, when to pull-up, or when to pass to a post player inside, or when to kick a pass out to the opposite wing or corner.

Tips on passing into the low post - the wing player with the ball reads the post defender.
  • If the post defender is playing behind our post player, pass it in.
  • If the defender is fronting from the top, then curl-bounce pass from the base-line side.
  • If the defender is fronting from the base-line side then make one dribble toward the top and feed from the top.
  • If the defender is full-fronting, don't force the pass. Pass back to the point, or skip-pass to the opposite wing, or pass to the weak-side post cutting to the ball-side elbow (see diagram PP4) below.

After feeding the post, the wing player slides to the corner for the possible pass back out. See these post feed drills for details.

Move! Get open! Perimeter players should use v-cuts, back-cuts and screens to get open. Don't stand still! Screen for each other. Pass and cut (diagram B). Pass and screen-away (diagram C). Fill the open spots on the perimeter. Maintain good spacing at all times and keep the defense spread out. An outside player can make a cut inside, but should not stay inside and clog things up for other players. For example, (diagram B) if O1 cuts inside and does not receive the ball, he/she should immediately move out to the opposite corner/wing, while the wing player O3 fills the spot at the point.

Motion offense basic permeter rules - pass and cut Motion offense basic permeter rules - pass and screen-away Motion offense basic permeter rules - dribble-at/back-cut

"Dribble-at" rule: If a teammate is dribbling at you, back-cut through to the opposite side (diagram D). The exception is if we are running a weave-screen ("WS") play.

Point to wing pass denial: If the pass to the wing is being denied, O1 can dribble the ball to the wing instead. Following our "dribble-at" rule, the wing back-cuts. He/she could either (1) cut through to the opposite side (diagram D) as the opposite wing O3 fills the top spot, or (2) make an exchange shallow cut inside and then out to the point (O1 and O2 exchange spots). When the wing pass is denied, you can also run (1) a weave-screen play, (2) a "zipper" cut (below) or a (3) "Hammer" play (below).

O1 is our "safety" and has "back" responsibility when the shot is taken, to prevent the fast break. If O1 dribble-penetrates, then the wing player on the side opposite the penetration is the safety.

Post play

Post players work together, screening for each other and reading what each other is doing. Whenever a post player gets the ball inside in a 1-on-1 situation, the opposite post slides up to the weak-side elbow. This creates better spacing so our post player can score (or get fouled).

Motion Offense, feed the post Motion Offense, post fronted

If the low post is fronted and denied, the opposite post flashes to the ballside elbow for the pass. Now we can go "hi-lo" to the low post, who seals his/her defender for inside position. Our high post player could also shoot, or make a dribble move around the defender (to the open side of the lane).

When the ball is on the wing, the ballside post player fights for position in the low post. If he/she can't get open within a count of 2, he/she should screen away for the opposite post player (who then cuts to the ball-side low post looking for the pass).

If the cutter is not open, he/she moves out to the short corner, as the screener seals and looks for the pass from the wing.

Motion Offense, post pick and seal Motion Offense, post pick and seal

Two rules for post players on dribble-penetration:

  • Base-line dribble penetration. (Diagrams E and F) If the ball is on the wing and the wing player makes a dribble-move to the base-line, the ball-side post player should slide-up, or "I-cut", to the ball-side elbow, not only to clear out for the dribbler, but also for a possible pass to the elbow for a shot.
  • Dribble-penetration from the top. (Diagram G) If the ball is on the wing and the wing player makes a dribble move into the top seam, the ball-side post player slides to the short corner, again for spacing, and also for a possible pass and shot there.

Post player movements on dribble-penetration - I-cut on baseline dribble Post player movements on dribble-penetration - I-cut on baseline dribble Post player movements on dribble-penetration - short corner slide

Starting the Offense - Off the Break

Our first look after coming up the court is off the break with our point guard O1 looking to "take the seam" with a 1-on-1 dribble move up the right lane line to the hoop (diagram H) - much like in the dribble-drive motion offense. Our secondary break (diagram H) starts as 4-out with O2 deep in the right corner, O5 opposite low block, O4 at the top (3-point arc) left lane line extended, and O3 (our inbounds passer) is trailing to the left side.

O1 looks at the seam looking to make a dribble-move up the right lane line. O4 reads O1 and waits to give O1 a chance to take that open seam up the right side of the lane. If O4 cuts too soon, there will be no open lane for O1 to penetrate. If O1 pulls up, then O4 makes the "4-cut" (diagram I), cutting through looking for a pass from O1, and ends up at the right low block, and we are now in our 3-2 set.

Motion offense off the initial secondary break - take the seam Motion offense off the initial secondary break - the 4-cut Motion offense off the initial secondary break - the hi-lo big play

Also notice in diagram H, that once O3 fills the left wing-corner area, we are initially 4-out. This is a good time to run one of our "Big" plays, a hi-lo play involving O4 and O5 (diagram J).

Running the basic pattern

This is a good way to run the offense if you have a talented wing player (O2 or O3). After the 4-cut, we start with O1 passing to either wing, and then shallow cutting thru to the ball-side corner (diagram K). In diagram L, the opposite post player (O5) flashes to the top or ball-side elbow looking for the pass from the wing.

If O5 gets the pass, he/she looks inside to O4, or considers a shot there, or a dribble move up the opposite side of the lane, or a pass out to the opposite wing O3. You could also have O2 follow his/her pass for a possible hand-off from O5 - if no hand-off, O2 goes to the opposite corner-wing, while O3 moves up top.

motion offense basic pattern - wing pass motion offense basic pattern - pass to high post motion offense basic pattern - wing ball-screen

In diagram M, if the high post player O5 does not get the pass, he/she ball-screens for the wing O2, who makes a dribble-move around the screen for the jump shot or take to the hoop. O4 slides to the short corner and might get a bounce pass from O2 inside. If the X3 defender drops inside, kick it out to O3 for a shot. After ball-screening, O5 pops out to the top.

"Zipper"-Cuts and "Ice"-Cuts

See the diagrams below. The "Zipper" cut starts with O1 dribbling to the wing, and O2 curl cuts around the low post player out to the top ("Zipper-2"). "Zipper-3" is same thing, but run to the left side with O3 making the zipper cut. O1 passes to the cutter (O2 or O3) at the top.

The "ice" or "iso" cuts (to isolate for the ball) are post cuts where ball-side post player slides to the opposite block, and the weak-side post player slides to the weak-side elbow. This helps create a driving lane for the perimeter player at the top. In the "zipper-ice" sequence, the "Ice" cut does not occur until after the zipper cut is made.

The zipper and ice cuts can be called in different sequences. The first two diagrams below demonstrate the "Zipper-Ice" sequence. In diagram N, we are running "zipper" from the break. O4 makes the usual "4-cut", and O2 then makes the zipper cut. In diagram O the "ice-cut" creates a driving lane for O2. In diagram P, we see the ice-cut after a dribble-handoff, weave-screen ("WS2") play - or "WS2-Ice".

Motion offense zipper and ice cuts Motion offense zipper and ice cuts Motion offense zipper and ice cuts

Look at "Zipper-3", running the Ice-cut to the left side - or "Zipper-3 Ice". In diagram Q, O1 dribbles left. O3 makes the zipper cut around O5's screen, and the pass goes to O3 on the top.

The direction of the ice cut here depends on whether we have a left-handed O3, or a right-handed O3. For the left-handed O3, we clear out the left side of the lane (diagram R). For a right-handed O3, we clear out the right side of the lane (diagram S).

Motion offense left side zipper and ice cuts Motion offense left side zipper and ice cuts Motion offense left side zipper and ice cuts

One more option - "Zipper-Ice-Dump" (diagram U), or "Zipper 3-Ice-Dump" (diagram T). After running the Ice cut a few times, we might run the "Ice-Dump" cut. This is the same as the usual Ice-cut, only the post player starts the cut to the opposite block, but then suddenly stops and shapes up to the ball, and we "dump" the ball down into the post player.

Motion offense Zipper-Ice-Dump cuts Motion offense Zipper-Ice-Dump cuts

"Hammer" Series

"Hammer" means both post players set a double-staggered screen for a perimeter player - O1, O2 or O3, or "Hammer-1", "Hammer-2", and "Hammer-3". We like O5 as the first screener if possible, and O4 as the second screener. In either case, after screening, O5 always rolls to the hoop, and O4 pops out to the 3-point arc.

"Hammer-1" - (diagram V) O2 and O3 are deep in the corners. O1 dribbles right to set up the screen. O5 and O4 set the double-screen, and O1 dribbles around the screens. After screening, O5 rolls to the hoop, and O4 pops out to the arc (diagram W).

O1 could shoot the outside shot or pull-up jumper, or pass to O5 rolling inside, or over to O4. Diagram W also shows a big seam up the left side of the lane that O1 could dribble-penetrate for the lay-up. If the pass goes to O4, we look for a "hi-lo" pass with O4 passing to O5 posting up inside (diagram X).

Motion offense Hammer plays Motion offense Hammer plays Motion offense Hammer plays

"Hammer-2" and "Hammer-3" - Diagrams Y and AA. O1 dribbles to the opposite side for spacing. O5 and O4 set the double-screen for O2 ("Hammer-2"). O2 cuts over the screens and gets the pass from O1 (diagram Z). Again, O5 rolls to the hoop and O4 pops out to the arc-corner area.

O1 can pass to either O2 or O5. O2 can shoot the outside shot, dribble to the hoop, pass to O5 inside, or pass to O4, O1 or O3 on the arc. At the end of the play, O3 could back-screen for O1. "Hammer-3" is same except to the left side.

Motion offense Hammer-2 and 3 plays Motion offense Hammer-2 and 3 plays Motion offense Hammer-2 and 3 plays

One other option - at the start of the play, when O5, O4 and O2 (or O3) are on the opposite side, O1 could just make a 1-on-1 dribble move into the opposite seam for the lay-up. In the diagram Y, O1 could just dribble into the left seam, up the left lane line for a lay-up.

"Hammer-12"... Diagrams AB and AC. Here we are looking to hit O2 on a back-cut. O1 starts left and then dribbles around the O5-O4 double-screen. O2 starts a little inside, cuts out high to the wing (calling for the ball), and then quickly back-cuts to the hoop. O1 passes to O2 if open. If not, O2 moves out opposite. O1 then looks to pass to O5 cutting to the ball-side block. O5 should not cut until O2 has cleared.

Motion offense Hammer-12 plays Motion offense Hammer-12 plays

"Hammer-Special"... Diagrams AD, AE and AF. This play starts with a 1-4 high stack set. We use this play to get O3 a dribble-drive to the hoop. With the 4-across high stack, there may be no low defenders unless X2 (O2's defender) is help-side. O1 passes to O3. O5 and O4 back-screen for O1. O1 cuts over the double-screen, more of a diversion than anything. O2 drops to the corner.

O3 makes a dribble-move to the hoop (diagram AE). If the X2 defender is inside in help-side, O3 kicks out to O2 in the corner. After screening, O5 dives to the right side of the lane and O4 pops outside.

If there is nothing there for O3, O3 passes back out to O4, and then moves to the corner. O4 and O5 then can run the "hi-lo" action with O5 posting up inside (like "Big").

Motion offense Hammer-Special play Motion offense Hammer-Special play Motion offense Hammer-Special play

In addition to the basic offense above, we will add the weave-screen plays, Kentucky plays, and perhaps some of the plays from the 2-series and the 1-series.

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